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April 1st, 2014
11:11 PM ET

Game Faces: Vince Zampella

The mark of a good multiplayer game is balance. Ideally, you want it to be fair for everyone who plays your game.

One simple way to ensure a fair fight is to give everyone the same tools. It's the easiest (and most logical) way to level the playing field. If everyone has access to the same weapons and same moves, the only major difference is a player's ability, right?

Titanfall is a multiplayer game built around a unique central concept: Giant armored mechs (Titans) battling with small and agile foot soldiers (pilots).

On paper, it is not a fair fight.

And that's what makes Titanfall so much fun. FULL POST

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Filed under: Game Faces • Games • General